From pilot@hiddenplace.com Thu Dec 18 14:00:30 1997 Path: szdc!super.zippo.com!lotsanews.com!news.eecs.umich.edu!enews.sgi.com!logbridge.uoregon.edu!news-peer.gip.net!news.gsl.net!gip.net!news-peer.sprintlink.net!news-sea-19.sprintlink.net!news-in-west.sprintlink.net!news.sprintlink.net!Sprint!206.117.249.5!news-wis-88.sprintlink.net!demon!mail2news.demon.co.uk!not-for-mail Newsgroups: alt.clearing.technology,alt.spiritual.enhancement From: pilot@hiddenplace.com (The Pilot) Subject: Super Scio <7 of 11> SELF CLEARING BOOK Organization: The Pilot's hidden place Lines: 1754 Date: 18 Dec 1997 14:00:30 Message-ID: Reply-To: pilot@hiddenplace.com Distribution: world NNTP-Posting-Host: 144.19.18.32 Xref: szdc alt.clearing.technology:30603 alt.spiritual.enhancement:832 -----BEGIN PGP SIGNED MESSAGE----- SELF CLEARING FILE #7 OF 11 --------------------------------------------- Copyright 1997 All commercial rights are reserved to the author, who currently wishes to remain anonymous and therefore is writing under the pen name of "The Pilot". Individuals may freely copy these files on the internet for their own use and they may be made available on any web server who does not charge for them and who does not alter their contents. --------------------------------------------- SELF CLEARING CHAPTER 28: INCIDENT RUNNING The being often flinches from painful incidents. Because he cannot face the contents of an incident, he will develop unpleasant and even irrational associations between factors within it. Because he is unwilling to confront things connected with the incident, there will be things which he is no longer willing to be, do, or have. And because he is unwilling to have it happen again, he will set up automatic and reactive mental machinery to protect himself and, as is often the case, he will eventually loose control over this machinery and it will operate on a subconscious basis. This is a major source of mental charge, inability, and reduced awareness. Unconfonted painful incidents tend to lock up on top of each other. When a person can't face something, he tends to fall into the same circumstances again and again because he can't take effective action or handle the situation. His own mental flinch at the earlier incident causes him to think and act poorly when it seems like it might happen again. The circumstances of life can stir up one of these old incidents and trigger it so to speak, by hitting enough of the unconfronted contents. We call this "restimulating" the incident. When an incident gets restimulated, the person tends to drag the whole thing into the present and may again feel some of the unpleasant effects of the original incident. Running out these old buried painful incidents was the target of Dianetics. L. Ron Hubbard wrote a great deal on this subject. Many of the phenomena and mechanisms described in his book "Dianetics the Modern Science of Mental Health" (DMSMH) can be observed in practice. However, much of the clockwork behavior of the "reactive mind" and the absolutes hypothesized by the book are inaccurate and fall away in the light of more advanced theories which consider the person to be an immortal spirit. It is the being himself who creates his own mental state, mocks up his own mental machinery, and drags these old painful pictures around. Most of this is operating subconsciously, but he can bring it back under his own control. Many of the drills in this book aim at moving various things back into conscious control. The being's strongest reason for carrying around pictures of old incidents and giving them the power to restimulate and react (often to his detriment) is his non-confront of the pain that occurred in these incidents. He did not face them when they happened, so he has a lack of data and awareness in the area. But he doesn't want them to happen again. So he is afraid to forget them while at the same time he doesn't want to remember them consciously. So he keeps a picture of the incident around and lets it react without looking at it or controlling it. The solution is very simple. You raise your confront of old painful incidents until this kind of thing doesn't bother you anymore and you can toss the whole mechanism. This has sometimes been called a state of "clear" because one no longer has these old painful incidents reacting out of one's control. Unfortunately, there has been a lot of sales hype on this state of "clear". It is not actually being cleared of all aberration. There are many other factors and we have been addressing quite a few of them in this book. But this particular point of no longer having one's mind twisted by the weight of past pain is a significant one and it is worth rolling up your sleeves and putting in some work to achieve it. The way to do it is to begin with easy incidents and work up to more difficult ones on a gradual basis. Early Dianetics did the exact opposite, trying to find the underlying incidents which might be the cause of something in a misguided effort to attempt to work some miracle cure. This lead to various tricks which would throw the person into incidents that were over their head. Even professionals had a great deal of difficulty with those kind of techniques and they are totally impossible for use on a solo basis. And those miracles were always elusive, only occurring on a sporadic basis, because painful incidents are far from the only source of aberration. So don't push hard and get fanatical about finding "the incident" that explains everything or some such foolishness. Instead, just work to raise your confront of painful incidents bit by bit until the whole idea becomes one big joke. 28.1 An Incident Running Technique These things should be written down as you run the incident. a) locate an incident Various things to run will be discussed later. For a first incident, run having breakfast or lunch yesterday. b) spot or determine when the incident happened Do the best you can. Zero in on it if needed. If you think it was between 20 and 30 years ago, then see if it feels like it was more than 25 years ago or less then, and then see what specific year feels right. Try to get or approximate the month and day and time of day. For incidents that happened very long ago, try to get the order of magnitude of how many years ago it was. If necessary, date the incident in terms of having happened before one thing and after another (after starting 7th grade and before you graduated, for example). The idea is to try and focus in on the time of the incident. For our warm-up step of having breakfast yesterday, you already know that it was yesterday, so try and focus in on the exact time when you started having breakfast. c) spot or determine the duration of the incident Again do the best that you can. You want to have an idea of the timespan. This helps improve your recall of the incident. d) spot or determine the location of the incident Pin down the location as best you can. You can even just try and feel what direction it is from your present location and how far away it was. e) spot or determine the size of the space in which the incident occurred. This would be spotting things such as it happened in a small room or maybe it was a car chase that covered miles etc. These steps all help bring the incident into focus. f) close your eyes g) Move To The Beginning Of The Incident "Move" to the actual time when the incident occurred. Try to recreate the incident around you, as if you were actually being there. See what you can spot or perceive there. h) Move through the incident Try as best you can to re-experience the incident, doing your best to face up to everything that happened in it. i) Write down what happened Of course you open your eyes to do this. You want to write it down so as to get separate from it. j) Repeat steps f to i. You run through it again. One of two things will happen, either the incident is running out or there is earlier material which is preventing it from running and therefore needs to be looked at. If the incident is running out, new parts of it that you didn't see the first time will surface (for example, you realize what the color of somebody's shirt was), or details will rearrange as you get them right, or things that had impact will begin to weaken and become unimportant. If, however, the incident is becoming harder to run, seems heavier or more solid, or you start feeling worse about it, then there is earlier material that needs to be run. If this happens, begin by looking for an earlier beginning to the incident that you are running. For example, you might have started running an operation and the earlier beginning might be the accident that put you in the hospital. If the incident is becoming harder to run and you cannot find an earlier beginning, then you should find an earlier similar incident. As you face an incident, it should become easier and easier to confront and if that is not happening, it is because looking at the incident is stirring up an earlier incident. Since you are not looking at the earlier one, your attempts to look at the later incident just keep stirring up more without bringing any relief. Since the earlier incident is being stirred up, it will almost seem to be there "behind" the one that you are running. It should be easy to get some sort of feeling or impression about it even though it might be far out of your ordinary recollections, possibly even something from an earlier lifetime. You shouldn't go looking for earlier incidents unless you have already run the current one at least twice through, but if you suddenly realize that there is an earlier incident without having searched for it, then it is ready to run and you can take it up immediately. It is also desirable to push through periods of unconsciousness and get some idea of what happened during the unconsciousness. It generally takes a number of passes over an unconscious period before it begins to lift and you start to perceive a bit of what happened. Note that increasing ITSA (saying It is a ...) on the incident (meaning that you are perceiving more and retrieving more of the content) takes precedent over any feelings that the incident might be getting a bit more solid or harder to run. You can always take another run through it and see if you are going to find out more before looking earlier. Another thing to be aware of is that heavy "charge" will distort an incident, and can give you dubbed-in incorrect data. If the content keeps shifting around, you are probably taking off layers of dub-in and should keep running through the incident until it settles down one way or another. This dub-in factor also means that you cannot entirely trust the contents of an incident unless it cleans up to the point of clear and conscious recall. One important rule is to always run whatever comes up and not question its reality. You need to confront whatever is presented to be confronted. But as long as there is significant "charge" in an area, the data might not be entirely accurate. So don't run off half cocked using data that you learn in running an incident. If the contents are important, look back later when there is no charge present and see what is really there to remember. Things do sort out eventually and you will start getting good recall. The warning is mainly for when you first start working on an area. Things generally look a bit different once you get a bit further down the road and you will see what was real (some of it will be real even from the very beginning) and what wasn't. When you start running an earlier incident or an earlier beginning to the current incident, do the entire set of commands beginning with step a). On subsequent passes through an incident, just use steps j) onward. In other words, you should do the dating and locating steps whenever you begin running from a new starting point. k) Erasure You are finished when the incident or earlier similar incident runs out completely. This is called an "erasure". But note that what has really "erased" is one's mental "charge" about the incident. The mental picture can, of course, be recreated at will but there should be no tendency for the picture to "hang in one's mind" (that would indicate that there was more charge on it). When the incident "erases", you should feel better about it and have no flinch or backoff from it. A sudden new realization or awareness often indicates that the charge has erased because one can now think clearly in the area. It is also possible to get an immediate erasure when one first looks at an incident. One just sees the whole thing and it falls apart and one feels better about it. Once an erasure has occurred, you should do the following step to get some more out of it. l) Spot any postulates or decisions that you made at the time of the incident. This last step is a real horsepower booster. 28.2 What To Run First BEGIN WITH EASY THINGS. Do not attempt to run anything heavy until you have the steps down and the routine seems easy. First do some innocuous things such as running an "incident" of eating breakfast. These will not really have "charge" on them, but you should be able to run through the incident a few times with a significant improvement in recall and end on feeling good about remembering it clearly. Do these "uncharged" incidents until you are comfortable with the technique. Then run some trivial painful incidents where the actual impact that caused the pain is obvious. Stubbing your toe or banging your shin is a good starting point. This could include things such as banging your head, but do not start with things like having a headache because that will require digging back to earlier incidents where you actually hurt your head. Don't start with things like illnesses where there is a whole bundle of different aches and pains. Note that something like stubbing your toe might have happened many times. You do not have to meticulously run back earlier similar through each and every individual occurrence. When you go to an earlier incident, go as early as possible if multiple ones are available. You are really raising your confront of the entire category of incidents. Get good at these easy ones before you move on. The actual target is to gradually raise your confront of pain in the past until you can confront anything that might have happened to you without a lot of discomfort. 28.3 Running Aches and Pains Many random aches and pains either stem from or are exaggerated by earlier incidents being restimulated. Furthermore, the action of confronting earlier times that something was hurt makes it easier to confront and handle a current injury. In trying to run out or reduce a specific pain, we are interested in following down chains of incidents which contain that specific pain. Therefore, when you look for an earlier similar incident, try to look for one which contains the same pain that you are trying to handle. If you simply feel a pain or discomfort without some direct reason, it is probably a time when an incident was restimulated. It is not unusual for this kind of thing to happen as a result of some kind of stress or argument which is restimulative of earlier incidents where there was actual impact. You want incidents that actually could cause the pain that you are trying to run rather than simply picking up times that the pain was restimulated. If necessary, you can begin by picking up a time when it was restimulated, because this does raise your confront of the pain, but try to get to real impacts as soon as possible. If at all possible, leave sickness for later and concentrate on impacts and injuries. The brain is a special area which is very intimate to a spiritual being because he normally controls the body through it. There are other things (discussed in a later chapter) which can be involved in headaches besides simple impacts to the head. For now, if you suffer from headaches, you can reduce their intensity by running incidents of impact to the head, but don't get evangelistic about trying to cure headaches and don't try to start by running through an incident of having a really bad headache because it will usually contain dozens of different and individual head pains. Instead, take a specific head pain (a particular hurt in a specific area) that you might have experienced during a headache and look for an incident of impact that might be a source for such a pain. Doing this for many specific head pains can greatly lessen the strength and frequency of headaches. When running a pain, it is often not enough to simply handle incidents where the pain happened to you. There will usually also be times that you did it to somebody else and these are also non-confronted and contribute to your subconscious recreation of old pains. So, after running an incident of having a particular pain to the point of erasure, then look for and run a chain of incidents of giving that pain to somebody else. After this, you should also check for an incident where somebody did it to another or others because sometimes the basic source might be your non-confront of seeing this done to others. The keynote here is always to raise your confront of pain and force rather than attaching a great deal of importance to the stories or significance behind what happened. As you begin to really explore your past existence, you will find that incident running is too slow and does not give you enough context. The recall techniques given in the early chapters are the real tools for exploring your past lives. But you need to get your confront of past pain up to the point where you can push through heavy painful incidents with simple recall before the recall techniques will become fully effective. 28.4 Accidents and Operations Of course running a simple pain might take you back to a major accident, but you should always have been starting from simple pains while doing the previous section and concentrating on following down one pain at a time. You should have a good confront of painful incidents and be doing well on them before you move on to this section. When you address an accident or operation directly, using it as your starting point, you are addressing a composite of many different pains, drug effects, unconsciousness, and the narrative content of the incident. In this case, you may have to go over the incident many times. If the incident includes being unconscious, which is especially true of operations, then you will want to run this to the point where the unconsciousness lifts to some degree and you can spot what was happening during the unconscious period. The spiritual being is never actually totally knocked out, it just gets dazed and numb and unthinking. As you take repeated passes through the incident, you will gradually push through the unconsciousness and find your experience of the incident. This will often be from an exterior point of view, with you as a spirit perhaps looking down at the body and hoping that everything goes well. You should, if possible, push all the way through an incident where you were unconscious in this lifetime because this is useful for both your confront and understanding and develops a practical skill which has applications in terms of determining what happened to you. But the rules on going earlier if something is getting harder to run still hold true. The greater your confront is, the easier it will be to simply confront an incident as itself and erase it without dragging in earlier incidents. A complex accident or injury will actually be sitting on many different chains of earlier incidents, both earlier similar content (an earlier auto accident, for example) and earlier similar pains and sensations. If you do need to look for an earlier incident, simply pickup whatever seems to feel right, whether earlier similar content or an earlier time that you had the same kind of pain. If something has happened multiple times in this lifetime, the earliest one will be easiest to run. On one of these heavy current lifetime incidents containing real unconsciousness, if you can recall the incident but not the unconscious period, it indicates that the incident has not completely erased. If you go earlier and run out an underlying incident, this takes weight off of the later incident but does not necessarily cause the later one to erase completely because it can be on more than one chain and because your confront of things that have happened to the current body may be lower than your confront of things that happened long ago to bodies that are long gone. If a this lifetime accident or operation didn't actually erase (the unconscious period didn't lift when you ran out an underlying more basic incident), you can come back to it again later and get further with it. You might have to run it a number of times, getting a different underlying chain of incidents each time before it will erase completely. If the incident is drawing your attention, go ahead and run it again immediately, but if not, then run other incidents to build up your confront and come back to this one later. As in the previous section, it is also of benefit to run incidents of doing or causing the same thing to happen to others. 28.5 Other Techniques There are other ways to run incidents. The fastest is simple recall if you are up to taking the incident apart completely just by recalling it. As your confront comes up, you will find that more and more can be handled this way without resorting to heavier techniques. If something is coming apart on simple recall, then do not use the above technique on it because a slow and pedantic technique may encourage you to put the incident back after it has erased. Eventually you reach a point where the whole weight of painful incidents pretty much falls away. After that, you just use as much as you need to get your confront up on something, and usually recall will be enough. Another technique is to simply spot something in the incident and then spot something in the present environment as an alternating repetitive command. When you are beginning, this can be used in addition to the incident running technique as an aid to handling a picture that seems to be stuck. At the more advanced stages, when you are generally only running incidents by recall alone, this alternate spotting technique can be used on the occasional difficult thing that wouldn't come quite into view. The idea behind the alternate spotting is that spotting the current environment (as in chapter 1) keeps raising your perceptions and letting you push harder when you look back at the incident. Like the incident running technique, this one will let you pull data up out of unconscious periods. The alternate spotting also keeps you from getting knocked out by the incident if it is too heavy for you to handle easily. 28.6 Memory The trick of moving to the time of something and running through it is a different memory trick from ordinary recall. It is a step towards developing a "photographic" or "phonographic" memory. This is the mechanism used for that, namely to move back to when you looked at something or heard something and see it or hear it again. Pushing through incidents of unconsciousness will improve this ability. Once you have done enough of this, you will find that you can begin working with this skill in everyday life. If you look at something carefully and with strong concentration, you should find it possible to move back to that time and look at it again as needed. If you pay careful attention at a meeting or concert or lecture, you should find it possible to move back to that time and hear it again. Try these things and work with them a bit. The skill improves with use. Other contributing factors include interest and attention and concentration and the absence of other blockage on the kind of thing that one is trying to recall. You can also get at "recordings" of things that you were not paying attention to, but it is much harder. If somebody says something and you weren't paying attention, you can quickly run back the recording and "hear" what they were saying even though you weren't really listening. But it takes practice and the ability to muster a sufficient degree of concentration to be able to do this. You can also work at retrieving things that were said around you while you were asleep. Pushing this to the point where it is clear and accurate over the span of the current lifetime is a major endeavor and requires far more work than simply confronting painful incidents. Don't, for example, expect to remember numbers accurately if you don't like math. And getting past life recall to the point where you can retrieve useful skills and data is an even bigger step. These are targets that you work towards and attain gradually over the course of years. So don't expect this kind of ability on a first pass through the book. Just get your confront up on pain and some skill at handling incidents and then move on to the other chapters. We will be doing some more incident running later, and you can always carry these things further when it feels like the right time to do so. But even if you don't push it that far initially, you should be aware that the mind does contain complete records and you can get access to these if you work at it. 28.7 Afterword There is a lot of material on the subject of incident running. Orthodox Dianetics and Scientology did a great deal of work in this area, the "freezone" splinter groups have done more, and even psychology has been getting into past life regression techniques. There are many useful tricks, unusual phenomena, and extended techniques in this area. If you begin by raising your confront of painful incidents as discussed here, you should be able to experiment with or try anything else in this field safely. ================= SELF CLEARING CHAPTER 29: HANDLING LOSS According to early Dianetic theory, incidents of loss rest on incidents of pain because one first has to learn that one can be hurt before one becomes concerned that others can be hurt. But from the perspective of an immortal spirit, the sequence has to be the exact opposite. A godlike being who is immune to pain and force could begin to suffer loss as soon as he had decayed to the point where he could not recreate anything at will. This might include things that he created when he was more powerful and later feels inadequate to create again, or things that were elaborate group creations which he feels incapable of building alone, or it might even include subtler things such as personal relationships (loosing a friend, for example) or esoteric concepts (loosing respect). All of these are potential areas of loss for an almost god who is slightly decayed but who can not yet be hurt or harmed directly. Pain, on the other hand, is really a mechanism to warn him that there is potential loss endangering a body (or other creation) that he is dependent on and no longer capable of recreating at will. It rests on top of incidents of loss. You need to raise your confront of loss just as you raised your confront of pain. But with loss, there may be one or more heavy losses in this lifetime which should not be addressed as incidents until you have run some easier things. Therefore, you may need to take some weight off of them first to keep them out of the way. 29.1 Taking Weight Off Of Heavy Losses Crying allows some of the charge to come off of a loss. When running processes to handle loss, never stop yourself from crying, in fact you should encourage it if possible. If you do experience a heavy loss, allow yourself to cry if at all possible. If you must suppress tears for some manly reason, let them flow as soon as you are alone. Do not, however, feel guilty if you cannot cry at the loss of a loved one. This can happen because an earlier similar loss was restimulated, one in which you had already shut down and suppressed your emotions. These things accumulate with time and one gradually becomes numb and emotionally dead. Anything which allows grief to flow, even slightly, can drain some charge off of this area. If you can cry at emotional music or films, do so. In handling loss, one either feels numb or grief stricken or feels better. Do not confuse feeling numb with feeling better. When there is a heavy loss, there is a tendency to take on some of the characteristics of the person who was lost so as to keep them around, so to speak. Run the following on each major loss in this lifetime which seems to have charge on it. This can include loved ones and allies and important pets and even groups if one felt strong affinity for the group. If possible, you should start with the easiest one that seems important. But if there is one that holds your attention too much to let you run any others, then go ahead and do that one first instead. The processes are run in rotation. Run each one for at least 3 commands and then continue as long as it is producing any kind of change or reaction. Keep cycling through the processes (going back to the first one after finishing the last one) as long as there is any remaining numbness or grief in the area. Continue until you feel better and are not suppressing anything. 29.1.1 Mockup (visualize) the person (or group or whatever) in various positions around you and blow them up. At a minimum, use the six major directions (front, back, right, left, above, and below). Also place them closer and further away. Each time you visualize them, make them explode violently. 29.1.2 Spot places where the person would be safe and visualize them in these places. 29.1.3 Visualize them in various positions around you and mentally connect with and let go of them a few times in each position. 29.1.4 Visualize them in various positions around you and mentally grab them and keep them from going away. Keep this set of processes up until you feel better. Then pick up another major loss in this lifetime and run that one. Continue until you have cooled down any significant losses in the current lifetime. 29.2 Running Incidents of Loss Once you have cooled down the current heavy losses as discussed above, you can start running incidents of loss in the same manner that we used for running painful incidents in the previous chapter. As with pain, you want to start with EASY INCIDENTS and work up to a general confront of loss. To begin with, run incidents of losing or breaking minor objects. Then work up to more important things such as losing a sum of money or a valued possession. Leave the incidents of big grief for later. As with painful incidents, go earlier if the incident gets more solid instead of resolving. Past life losses are easier to confront than current ones and drain charge from the current loss. With loss, the first moment at which one discovered or was told of the loss is often the key point. But some losses have "dramatic foreshadowing" which forms the earliest part of the incident, such as having a bad feeling as a loved one gets on a plane that subsequently crashes. You should run incidents in each category until you feel better about that kind of thing and can handle incidents of that magnitude. I'm going to suggest a sequence here but you can put off an area until later if it seems exceptionally difficult. You should also run some chains of incidents of causing the loss to another or even observing the same kind of loss happening to others. Once you have handled loss of possessions as discussed above, then run losing games or jobs or situations that mattered to you. Next run losing friends, pets, minor (rather than major) relationships, distant family, and less significant groups. Only after doing well on all of this should you take up major losses such as the loss of immediate family, long term mates, or a life orienting group (one which your life revolved around for years and then was lost). Carry on until you can confront past losses of great magnitude with equamity. As with painful incidents, there is a point at which your confront will become high enough to handle this kind of thing with simple recall techniques instead of incident running. 29.3 Advanced Steps This might be better left until a second pass through this book. If you feel that you are up to handling it, go ahead and do one or more of the following steps, otherwise leave them for next time. You can run past deaths from the viewpoint of being a spirit who is loosing a body. With this you can build up your confront of losing bodies. You can run major losses of earlier civilizations or earlier universes that you once were a part of and cared for deeply. Sometimes it is being exiled or thrown out, but more often it is simply going off and coming back much later only to find that it is gone or destroyed or hearing the news of its destruction. Especially heavy but not as common is being involved in the actual collapse (especially as a defender) or discovering it going to pieces around you. The key moment is often the first premonition of disaster. You can also try and get the viewpoint of an early godlike super being and consider what kind of things might have been lost then and run those. ================= SELF CLEARING CHAPTER 30: LOCATIONS At basic, the being is not truly located in space. But he thinks that he is and he thinks that he must only operate from the place where he believes himself to be located. Operating in a position, and placing matter and energy in that position to identify himself and establish his ownership, he can now be hit in that position. Eventually the position is smashed and he sets up a new position to operate from. Eventually his history consists of abandoning locations and leaving stuff behind. And this weakens him, because his ability to have and generate space is monitored by his ability to reach locations. This exists at two levels. There is the physical universe, where he withdraws from painful or unpleasant locations and gradually contracts until he can no longer operate outside of a body. And then there is his own "universe", his own "mental" matter, energy, space, and time. But it is not really "mental" but simply non-physical, his own creations rather than the shared creations of the physical universe. He generally operates from a fixed location in his own universe and has the "controls" for his machinery located there, so to speak. But, just as he abandons locations in the physical universe, he abandons locations in his own universe as well and shifts his operating point because of things such as failure. This leaves old "mental" machinery out of control. At this late stage in his existence, the being has agreed with the physical universe for so long that his operations in the different universes will track together. An old metaphysical idea (attributed to Hermes, the mythological man who became a Greek god) is "as above, so below" meaning that the physical and spiritual planes interrelate and reflect each other. On these processes, one runs whatever comes up or seems to feel right. The locations can be physical or non-physical or in other universes or planes of existence or in your own mocked up space. As you stop flinching from occupying locations, various things may come back under your control. For now, just do this lightly and get whatever you can out of it. This can be taken much further on subsequent passes through this book. 30.1 Safe Locations On each process, spot many locations, and allow strange and irrational ones to come up as needed. 30.1.1 Spot places where you would be safe 30.1.2 Spot places where a parent or guardian would be safe 30.1.3 Spot places where children would be safe 30.1.4 Spot places where a mate or companion would be safe 30.1.5 Spot places where a teacher or guide would be safe 30.1.6 Spot places where a boss or leader would be safe 30.1.7 Spot places where a policeman or official would be safe 30.1.8 Spot places where lifeforms would be safe 30.1.9 Spot places where nice possessions would be safe 30.1.10 Spot places where energy would be safe 30.1.11 Spot places where ideas would be safe 30.1.12 Spot places where aesthetics would be safe 30.1.13 Spot places where spirits would be safe 30.1.14 Spot places where it would be safe to keep a god 30.2 Communicating with Bodies Start with physical locations, but try to work up to locations in "your own space" from which you communicate to the body. 30.2.1 From where could you communicate to a hand 30.2.2 From where could you communicate to a foot 30.2.3 From where could you communicate to a stomach 30.2.4 From where could you communicate to sexual organs 30.2.5 From where could you communicate to a head 30.2.6 From where could you communicate to eyes 30.2.7 From where could you communicate to ears 30.2.8 From where could you communicate to a brain Note that this can be used as an assist on a body part that is in pain or giving you trouble by substituting the body part in the command. 30.3 Identities 30.3.1 From where could you communicate to a loved one 30.3.2 From where could you communicate to an authority figure 30.3.3 From where could you communicate to an angry person 30.3.4 From where could you communicate to a dangerous animal or monster. 30.3.5 From where could you communicate to a victim 30.3.1 From where could you communicate to a god 30.4 Attitudes 30.4.1 From where could you express love 30.4.2 From where could you express hate 30.4.3 From where could you feel sympathy 30.4.4 From where could you feel regret 30.4.5 From where could you feel triumph 30.4.6 From where could you feel contentment and serenity 30.5 Being Run alternating (a few commands of each, back and forth) a) spot some places you're willing to be b) spot some places you're willing to not be 30.6 Creation As used here, the word "mockup" is meant to refer to the entire span of activities from lightly visualizing something to really creating it in the physical universe. 30.6.1 From where could you mockup a picture 30.6.2 From where could you mockup an emotion 30.6.3 From where could you mockup a mental machine 30.6.4 From where could you mockup an automatic reaction 30.6.5 From where could you mockup mental "charge" 30.6.6 From where could you mockup a feeling of pain 30.6.7 From where could you mockup a reactive mind 30.7 More on Creation Just do the best you can on these. If it is too difficult, then get it on the second pass through the book. 30.7.1 From where could you mockup being tricked 30.7.2 From where could you mockup tricking another 30.7.3 From where could you mockup being abused 30.7.4 From where could you mockup abusing another 30.7.5 From where could you mockup being betrayed 30.7.6 From where could you mockup betraying another 30.7.7 From where could you mockup being trapped 30.7.8 From where could you mockup trapping another 30.6.9 From where could you mockup a game 30.6.10 From where could you mockup an identity 30.6.11 From where could you mockup an object 30.6.12 From where could you mockup a reality ================= SELF CLEARING CHAPTER 31: ADVANCED INCIDENT RUNNING These are more difficult areas in which is incident running is quite useful. A professional might prefer to run these things earlier, but they are a bit too difficult for self clearing until after you have had success with handling simple incidents of pain and loss. If you are already doing very well with handling incidents and the technique seems to be in the way and unnecessary, go ahead and shift over to simple recall on the area being handled rather than holding yourself back with a slow technique. But some of the areas given here might be difficult enough that you still need to use the incident technique even though you are capable of bypassing it on easier things. So use some judgment. On the one hand, it does you little good to bounce around from incident to incident without cleaning up things, but on the other, it is undesirable to grind along slowly when you could be flying. If you have been doing a good job working through this book, you should have enough experience and understanding by this point to judge when you are doing well or poorly and to shift gears accordingly. 31.1 Drug Handling Before directly handling incidents of taking drugs, you should run out any pains, sensations, emotions, or attitudes connected with taking drugs that were not already addressed in the earlier chapters on incident running. And most especially, you should run any pains, sensations, emotions, or attitudes that you had prior to taking a drug and for which the drug was a solution. This applies both to medical drugs and to street drugs and even to alcohol, cigarettes, or any chemical that might either cause or suppress a pain or sensation. Make up a list of the various things that you have taken. Take them up one at a time in order of greatest interest. For each one, write down pains, sensations, emotions, or attitudes associated with it. Then write down ones that you might have had prior to taking it (and which might have been the reason that you took it). Take these up one at a time, again in order of greatest interest, and for each one, run a chain of incidents that could have caused that pain or sensation or whatever it is. With headaches (the most common reason for taking aspirin), you can run specific head pains (get precise ones, not just a general headache), but there are other factors that may be involved which will be covered later in this chapter. With nervousness (commonly associated with cigarettes), it might be necessary to run incidents of fear or danger. Try to get ones where there is a real threat. With depression (a common reason for taking many drugs and also alcohol), it may be necessary to run incidents of loss or failure. And balance this by running incidents of causing another to have the pain or sensation. 31.2 Drug Incidents Then one runs out general incidents of taking drugs, giving drugs to others, and of others giving drugs to others. On these, you want to pick a significant incident and then run it back earlier similar. Then pick another and do the same, until your general confront on the subject of being drugged comes up and the whole mess falls away. Some of the old space traveling civilizations kept most of their citizens doped up and you need to get your confront up on that and spot any old decisions and postulates made under the influence of these kinds of incidents. Heavy mind altering drug trips such as one gets on LSD can be a special problem. A bad trip can stir up many different old incidents. In this case, you might need to list each of the different things that came up and run each one back individually. 31.3 Residual Poisons Your body might be clogged up with residual poisons, both from drugs and from the general toxins that abound in our society. I wouldn't make any recommendations here but simply suggest that you take a look at the area, find out more, and see if you need to do something to get the body into better shape. Homeopathy specializes in handling poisons locked up in the tissues and there are a number of good books on the subject. An intensive exercise and vitamin program can be a big help. Read Adele Davis, Linus Pauling, and other nutritional references. But don't start worshipping the body or put yourself in a lesser role. If you get really up there you might be able to get the body to flush out poisons simply by putting that intention into the body. The drills given in the first few chapters are really the strongest ones once you can perceive and project intention strongly. Use judgment. 31.4 Gains in Awareness Sometimes one can gain a new spiritual awareness from a drug trip. Occasionally one does confront or release something. These are valid gains. But they can be a bit marred by the impact that the drug was having on the body at the time. And sometimes these are gained at the expense of suppressing something else. Therefore the point of release or of new awareness may have some mental "mass" or weight attached to it. And so the release is often incomplete, not quite acknowledged and fully experienced. Not only is it nice to get the full state of awareness properly, but the incompleteness may tempt one back to the drug. Therefore these points of release or new awareness should be cleaned up and experienced fully in an undrugged condition. This is done in the same way that you rehabilitate the point of completion or release that occurred on a processes that has been overrun (carried on beyond the release point). Therefore, if this has happened to you while taking drugs, do the following until all the points of release have been rehabilitated: a) spot a point of release b) if the same release occurred multiple times, spot how many times c) spot when it happened, or the first time it happened d) spot what released and/or what new awareness was achieved e) acknowledge it fully f) mock up the new awareness or feeling of release again in present time Note that any effects created by a drug can be created consciously without the drug (also see below). 31.5 Other Drug handling An important step in freeing yourself from any drug which has some hold or attraction is to take the desirable sensation (or sensations, each one individually) that is created by the drug and get control over it. You do this by mocking up the sensation and putting it into the walls and large objects in all directions around you. Keep doing this until you can get some strength to the sensation and have some actual feeling in the areas. Then begin alternating, pushing it into the walls and then into the body until you can create the sensation causatively in the body without taking the drug. You can actually do this with any pain or sensation to get it under your control. This is also one of the best assists for a headache, namely, to push the sensation of it into the walls. 31.6 The Spiritual Side There is more than just the body. The being himself also operates with energy fields and non-physical machinery and masses of various sorts (astral bodies or whatever) and a lot of this stuff is still present and running even if he is unaware of it. He especially has this stuff hooked into the body's brain, which is why we have been a bit tentative about handling headaches. He is often creating actual impacts with his own energy fields. Now we are going to take up various kinds of incidents involving these things. 31.7 Interiorization The being himself is not actually located anywhere. But he thinks he is located and he operates from various locations. Optimally, he is exterior to the body and simply reaches in to operate it. In the normal state, he keeps a great deal of his machinery outside. He can actually run it better and fix it more easily from an exterior position because he doesn't get mixed up with the body's own energy fields. But he and his stuff can collapse into the body for various reasons including trying to protect it from danger. And over the course of time, he begins to associate himself more and more with his body until he tends to be in it because he thinks that he is it. Most people nowadays are firmly located in the body and keep a lot of their "theta" type stuff within it. But he was outside before he interiorized into it, and there will be incidents of interiorizing, sometimes with considerable force. Hopefully, we took a lot of weight off of this with the earlier chapter on exteriorization. But the incidents may need to be addressed. In this case, we want to find the most likely action that relates to the area and run that specifically. So look over the following list and pick the one that seems the most interesting. After that is handled, then pick another one and so forth until you reach a point where you feel really good about the subject. 1. Go in 2. put in 3. interiorized into something 4. Want to go in 5. Must get in 6. Can't get in 7. Kicked out of spaces 8. Being trapped 9. Forced in 10. Pulled in 11. Pushed in Handle the button selected by running the following recall process. The wording given is for number 1, "go in" and will have to be adjusted. Write out an appropriate wording (such as "recall trapping another") for each of the commands before starting to run the process. a) Recall being made to ___ b) Recall making another ___ c) Recall another making another ___ d) Recall a time when you caused yourself to ____ The item may come apart completely on simple recall. If not, then do incident running beginning with a chain of incidents where it happened to you and then also running a chain of incidents of doing it to another. Carry on, selecting more items from the above list, until you feel really good about interiorizing and exteriorizing from things. Do not worry about whether you are interior or exterior when you finish. In truth it is a relative matter, with a bit of both always being true (you always keep at least something in the body to keep it running and you always have at least a small amount of stuff outside to keep you oriented in the universe). Note that perceiving things from an exterior location is a different subject and is not the concern of this rundown. We have already done a bit in that area and will be doing more, so don't worry about it here. 31.8 Collapsed Space Besides interiorizing, there is a similar phenomena in which a being's space and energy fields can collapse in on him. He can have his "anchor points" (points which he is using to define his space) way out there and the world looks bright and shiny and he is feeling good and happy, and then something bad can happen and it all caves in on him. This can happen to a bodiless spirit as well as one who is in a body or using a body. It is run the same way as interiorization above but there is a different list of "buttons" to use as follows: 1. World Closed In 2. Space Collapsed 3. (your) Energy Collapsed 4. Anchor Points Collapsed 5. Anchor Points Snapped in 6. Everything fell in 7. Space Was Unmocked 8. (your) Energy Was Unmocked 9. (your) Frame of Reference Collapsed 10. Caved-In 11. Pulled Back 12. Withdrew from everything. 13. Made it all unreal Note that its always you who collapses your own space. Others may do things to you that get you to do this, but its only you who can snap in your own anchor points no matter how many nasty folks are working you over. This often happens on receiving bad news. 31.9 Energy Beams This section might be too advanced on a first pass through the book. If so, then leave it for the next time around. Once the being has sunk below the level of operating with pure thought and postulates (just having things happen by intention alone), he begins to use energy to push things around. The person often runs energy beams into the head, the back of the neck, up and down the spine, and into the solar plexus (the stomach). He will also often wrap a beam around the body's torso (like a lasso) and use it to pull the body out of danger. Sometimes these beams have impact and can give headaches, stomach pains, and odd little cramps and "gas pains". Sometimes you can ease one of these pains by finding out what your energy is doing and reversing the flow, or by alternately exaggerating and reducing or reversing it. One of the common occurrences is to have a pain, which runs up the nerve channels into the brain, and then to push an energy beam into the head to resist and suppress the pain. This can make a headache. Notice how other stress and impact is sometimes followed by a headache as the being pushes back against it in the brain area (which is where the sensations are being channeled to him). We will be doing more on energy beams later. But for now, let's see if we can run some incidents. Look over a mild incident in which you might have something like this happening. See if you can spot the behavior of your own energy in the incident. Concentrate on what you as a spirit might be doing on automatic (which you might not have been aware of at the time) rather than on what is happening to the body. Once you have a feeling for what your energy was doing at that time, run this energy behavior back as a chain of incidents. 31.10 Protecting Bodies The being was never actually located in the first place. His existence spans multiple universes, so of course he can't actually be limited to a location within a universe. In the early stages, the being is still aware of this and knows that he is only reaching into the created universes to operate and to experience things. Since he is exterior to the entire universe, he does not have any reason for operating bodies from exterior points behind them. So he will operate bodies from inside (while also being completely exterior). In other words, his first choice for an operating center or a perception and control point is within the body. It is at this level that one could think of the body as a tiny little splinter within an immensely larger being. Eventually the being decays to the point where he is only running singular bodies instead of multiple ones and he has trouble recreating them at will. So he suffers loss as his bodies get destroyed and he begins trying to protect them. Finally he gets too deeply associated with the body and begins experiencing pain. It is at this point that he decides that it is too unpleasant to be right there in the body and begins to mockup operating centers that are safely located behind the body. In other words, the exterior control point is already an aberration. The sequence is a) running from an interior control point, b) running from an exterior control point, and then c) the exterior control point collapsing into the body as in the interiorization incidents discussed earlier. Note that in these early incidents where the being is naturally operating from an interior control point, he is concurrently aware of being in other locations, it is simply one of the locations that he is operating from. If you can reach this early time period, run incidents of protecting bodies. In the earliest ones, one will still be operating from a point within the body and also projecting operating points that are exterior to the body, placed around it to protect it. If this all seems unreal, then skip it for now. We will be doing more on the subject of operating bodies in a later chapter and this process can be picked up on the second pass through the book. 31.11 "Theta" incidents Consider what kind of trouble a free spirit (a thought unit or "thetan") operating without a body might get into. See if you can run some chains of incidents of this sort. Hubbard's "History of Man" has some interesting ideas along this line. But stick with light incidents for now. Don't get into heavy conditioning or implanting of commands. We'll be looking at those in a later chapter. Again this may be too difficult on the first pass through this book and can be left until later. ================= SELF CLEARING CHAPTER 32: INCREASING PERCEPTION AND ORIENTATION Once incidents of interiorization have been run out, it is safe to push harder on exteriorization drills. As with the earlier drills of this kind, you will probably get a mixture of real perception and imagination. Don't compare your perception to what you see with the body's eyes and start invalidating yourself because of inaccuracies. Developing good perception happens gradually. These processes should take you a bit further along that road. 32.1 Positive exteriorization Lie down and close your eyes. Run the following alternately until you turn on some exterior perception with some certainty. a) Spot 3 points in the body b) Spot 3 points in the room 32.2 Distance (outside) Walk around outside. Spot two objects and notice the distance between them. Then feel the space between them. Do this many times until you can really have space. 32.3 Distance (exterior) Next, lie down and close your eyes and do the same drill (32.2 above) exterior. Spot two objects outside and notice the distance between them. Then feel the space between them. Again, continue until you can really have space. 32.4 The Grand Tour For each planet in the following list, be above the planet (or get the idea that you are looking down at it) look it over spotting a number of points on the surface, and then interiorize into it (occupying a large space in the center of the planet) and exteriorize from it 3 times. Then look it over again, spotting a few more points. Then go on to the next planet. When you finish the list, start from the beginning again. Continue until you have some significant gain in perception, reality, or orientation. The list of planets to use is: 1. Mars 2. Venus 3. Jupiter 4. Saturn 5. Mercury 6. Uranus 7. Neptune 8. Pluto 9. The Moon 10. Earth Ignore any energy fields or weird sensations and just keep doing the drill. 32.5 Orientation Walk around outside. As you do so, get the idea that you are remaining stationary and moving the universe around you. As you continue doing this, start noticing objects and noticing the distances between you and the objects. When you can do this comfortably, begin alternating moving through the universe and moving the universe around you, getting the idea of each one for a few moments. 32.6 Street Corners Lie down and close your eyes. Go (spiritually) to busy intersections in large cities with lots of people and interesting things around. Be on one of the street corners and look around. Do the following: a) spot some objects b) spot some motions c) spot some people Then pick another intersection, optionally in another city, and repeat. You can vary this by also going to crowded malls and department stores. Do this one a lot. 32.7 Mocking up bodies Repeat 32.6 above, this time mocking yourself up in a body standing on the street corner. This can be an "astral" or "energy" or "spirit" body. It can be insubstantial to other people. Do the drill (going to street corners and looking around, spotting objects, motions, and people) using a mockup of your current body. Then do it again using a mockup of an old body. Then do it again using a mockup of a young body. Then do it again being in a body of the opposite sex. Then do it again mocking up a body that looks powerful. Then do it again mocking up a body that looks wise. Then do it again mocking up a body that looks holy. Then do it again mocking yourself up as a cloud of energy with golden disks for eyes. Then do it again as yourself with nothing. 32.8 More on bodies Close your eyes and mockup many many copies of your current body. Jam the copies together into a ball and collapse them down to nothing. Mockup more copies. Then throw them all away. Alternate these two actions. 32.9 Using a Mirror Look into a mirror and alternately see your ideal self (instead of the current body) and see nothing (ignoring what your eyes are telling you is there). 32.10 Exterior version Close your eyes and move around outside. Find reflective surfaces and look into them and alternately see your ideal self and see nothing. 32.11 Tactile Walk around outside. Touch something and let go of it. Then mentally touch and let go of it and try to get the same sensation. Repeat this a number of times on a particular object and then more on to the next one. 32.12 Sounds Close your eyes and look around a big city. Tune into sounds that seem interesting and go to those locations and look around. 32.13 Ext/Int on the body Lie down and close your eyes. Mock yourself up as a cloud of energy with lots of stuff in it (gadgets or constructions of whatever sort that seem nice and interesting). Gently slide this entire mess in and out of your physical body. Adjust it as necessary so that it has no impact on the body, but try to retain a sense of having lots of mass and energy moving in and out. Next, from an exterior position, permeate the body with a cloud of comfortable white or golden energy. Turn any dark patches white or golden. 32.14 Operating the body Center yourself three feet back of the body's head. Expand your space so that you are large enough to encompass the body from this distance. Go to a crowded place, walking the body around and using its eyes but maintaining the idea that you are bigger than it and running it from behind the head or the entire space around it that you are encompassing. Stand (or sit) in a comfortable and unobtrusive spot. With the body's eyes, spot some objects, then spot some motions, and then spot some people. As you do this, have the idea that the eyes are picking up the images, feeding them to the brain, and then these are relayed back to you on a communications channel of some sort. Then ignore the body's perceptions and repeat the spotting drill from your own viewpoint behind the body's head or surrounding the body, again spotting objects, motions, and people. Alternate these two steps. ================= -----BEGIN PGP SIGNATURE----- Version: 2.6 iQCVAgUBNJkoUMsIt3ZgVQbNAQHYhAP/S/k/F7Sr8Q6EbM9D1j/dd2XudDLaL4mW b2dTwq/sc4pATbW3Fb5tWWC8s4TpVogId2WYg64kGZmrBhVtBSNzSrdCpfTZlbJv OR9jmGdsravy2FmY/LWmY119hDmjFDyGJkzqU5TMkWiD5g4fYEJrxhSNG13hxU+M D3CL/+OUQxM= =0GoF -----END PGP SIGNATURE-----